webrtchacks
Breaking Point: WebRTC SFU Load Testing (Alex Gouaillard)
If you plan to have multiple participants in your WebRTC calls then you will probably end up using a Selective Forwarding Unit (SFU). Capacity planning for SFU’s can be difficult – there are estimates to be made for where they should be placed, how much bandwidth they will consume, and what kind of servers you need.
To help network architects and WebRTC engineers make some of these decisions, webrtcHacks contributor Dr. Alex Gouaillard and his team at CoSMo Software put together a load test suite to measure load vs.
Continue reading Breaking Point: WebRTC SFU Load Testing (Alex Gouaillard) at webrtcHacks.
Messenger was not forced to wiretap but…
By david drexler – Flickr, CC BY 2.0, Link
Back in August, Reuters reported on a “secret legal fight” between the FBI and Facebook about wiretapping Messenger calls. The Verge as they found our old post about reverse-engineering Messenger from 2015 and had a number of follow-up questions on it for a Messenger wiretapping article they ran. Technical details on the case are quite hard to find so I was not able to dig deeper into the specifics around wiretapping.
Continue reading Messenger was not forced to wiretap but… at webrtcHacks.
Guide to WebRTC with Safari in the Wild (Chad Phillips)
I has been more than a year since Apple first added WebRTC support to Safari. My original post reviewing the implementation continues to be popular here, but it does not reflect some of the updates since the first limited release. More importantly, given its differences and limitations, many questions still remained on how to best develop WebRTC applications for Safari.
I ran into Chad Phillips at Cluecon (again) this year and we ended up talking about his arduous experience making WebRTC work on Safari.
Continue reading Guide to WebRTC with Safari in the Wild (Chad Phillips) at webrtcHacks.
VR Video Calling with WebRTC and WebVR (Dan Jenkins)
WebRTC isn’t the only cool media API on the Web Platform. The Web Virtual Reality (WebVR) spec was introduced a few years ago to bring support for virtual reality devices in a web browser. It has since been migrated to the newer WebXR Device API Specification.
I was at ClueCon earlier this summer where Dan Jenkins gave a talk showing that it is relatively easy to add a WebRTC video conference streams into a virtual reality environment using WebVR using FreeSWITCH.
Continue reading VR Video Calling with WebRTC and WebVR (Dan Jenkins) at webrtcHacks.
Suspending Simulcast Streams for Savvy Streamlining (Brian Baldino)
If you’re new to WebRTC, Jitsi was the first open source Selective Forwarding Unit (SFU) and continues to be one of the most popular WebRTC platforms. They were in the news last week because their parent group inside Atlassian was sold off to Slack but the team clarified this does not have any impact on the Jitsi […]
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A playground for Simulcast without an SFU
Simulcast is one of the more interesting aspects of WebRTC for multiparty conferencing. In a nutshell, it means sending three different resolution (spatial scalability) and different frame rates (temporal scalability) at the same time. Oscar Divorra’s post contains the full details. Usually, one needs a SFU to take advantage of simulcast. But there is a […]
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Chrome Screensharing Blues – preparing for getDisplayMedia
The Chrome Webstore has decided to stop allowing inline installation for Chrome extensions. This has quite an impact on WebRTC applications since screensharing in Chrome currently requires an extension. Will the [crayon-5b2272a8d9b0f447286991-i/] API come to the rescue? Screensharing in Chrome When screensharing was introduced in Chrome 33, it required implementation via an extension as a way to […]
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Smile, You’re on WebRTC – Using ML Kit for Smile Detection
Now that it is getting relatively easy to setup video calls (most of the time), we can move on to doing fun things with the video stream. With new advancements in Machine Learning (ML) and a growing number of API’s and libraries out there, computer vision is also getting easier to do. Google’s ML Kit is […]
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Autoplay restrictions and WebRTC (Dag-Inge Aas)
One of the great things about WebRTC is that it is built right into the web platform. The web platform is generally great for WebRTC, but occasionally it can cause huge headaches when specific WebRTC needs do not exactly align with more general browser usage requirements. The latest example of this is has to do […]
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So your VPN is leaking because of Chrome’s WebRTC…
We have covered the “WebRTC is leaking your IP address” topic a few times, like when I reported what the NY Times was doing and in my WebRTC-Notifier. Periodically this topic comes up now and again in the blogosphere, generally with great shock and horror. This happened again recently, so I here is an updated look […]
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Progressive Web Apps (PWA) for WebRTC (Trond Kjetil Bremnes)
One of WebRTC’s biggest challenges has been providing consistent, reliable support across platforms. For most apps, especially those that started on the web, this generally means developing a native or hybrid mobile app in addition to supporting the web app. Progressive Web Apps (PWA) is a new concept that promises to unify the web for […]
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YouTube Does WebRTC – Here’s How
I logged into YouTube on Tuesday and noticed this new camera icon in the upper right corner, with a “Go Live (New)” option, so I clicked on it to try. It turns out you can now live stream directly from the browser. This smelled a lot like WebRTC, so I loaded up chrome://webrtc-internals to see […]
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Part 2: Building a AIY Vision Kit Web Server with UV4L
In part 1 of this set, I showed how one can use UV4L with the AIY Vision Kit send the camera stream and any of the default annotations to any point on the Web with WebRTC. In this post I will build on this by showing how to send image inference data over a WebRTC […]
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AIY Vision Kit Part 1: TensorFlow Computer Vision on a Raspberry Pi Zero
A couple years ago I did a TADHack where I envisioned a cheap, low-powered camera that could run complex computer vision and stream remotely when needed. After considering what it would take to build something like this myself, I waited patiently for this tech to come. Today with Google’s new AIY Vision kit, we are […]
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All I want for Christmas is Hangouts to use WebRTC on Firefox
As the year 2017 comes to an end, there was a small present. Hangouts started to support Firefox with WebRTC instead of a plug-in. While it had been public for a while that the Firefox WebRTC team had been testing this, it was a nice Christmas present to see this shipped. Tsahi Levent-Levi was one […]
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Computer Vision on the Web with WebRTC and TensorFlow
TensorFlow is one of the most popular Machine Learning frameworks out there – probably THE most popular one. One of the great things about TensorFlow is that many libraries are actively maintained and updated. One of my favorites is the TensorFlow Object Detection API. The Tensorflow Object Detection API classifies and provides the location of multiple […]
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SDP: Your Fears Are Unleashed (Iñaki Baz Castillo)
We have have had many posts on Session Description Protocol (SDP) here at werbrtcHacks. Why? Because it is often the most confusing yet critical aspects of WebRTC. It has also been among the most controversial. Earlier in WebRTC debates over SDP lead the to the development of the parallel ORTC standard which is now largely merging back into the […]
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How to capture & replay WebRTC video streams with video_replay (Stian Selnes)
Decoding video when there is packet loss is not an easy task. Recent Chrome versions have been plagued by video corruption issues related to a new video jitter buffer introduced in Chrome 58. These issues are hard to debug since they occur only when certain packets are lost. To combat these issues, webrtc.org has a […]
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WebRTC Externals – the cross-browser WebRTC debug extension
I am a big fan of Chrome’s webrtc-internals tool. It is one of the most useful debugging tools for WebRTC and when it was added to Chrome back in 2012 it made my life a lot easier. I even wrote a lengthy series of blog post together with Tsahi Levent-Levi describing how to use it […]
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Reeling in Safari on WebRTC – A Closer Look at What’s Supported
Long have WebRTC developers waited for the day Apple would come around to WebRTC. It has not been simple for web developers and Apple due to their policy that requires web browsing functionality to use the WebKit engine along with Safari. This mean no WebRTC in Safari, no Firefox or Chrome WebRTC on iOS, no native […]
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